Our Services

We specialize in action design for video games. Our process develops a complete movement language for your characters. Whether you want to capture an in-depth navigation set or need specialized performances for your combat system, we got you covered. Our process also shines in cinematics as we work with your team to create impactful choreography that tells your stories, nested in a believable and enduring world. Our motion capture services, coupled with advanced action design bring your characters to life.

motion capture action and animation service for movies and video games

Action Design

Consult an Action Director who can assist with any questions about action choreography, combat design, or stunt coordination.

Our action design process starts from the uniqueness of your characters. For each of your characters, we aim to develop a complete movement language bonded by the narrative and world of your game, in both gameplay and cinematics.

We start with a deep dive into understanding what drives character intent – leading to an iterative process that allows creative exploration with your design and animation teams.

Full-service Action Design: Character choreography development & consultation, stunt coordination, wire rigging, auditions and talent sourcing.

Movella Xsens motion capture suit

Motion Capture

We utilize Movella’s Xsens inertial motion capture system. Unlike typical motion capture solutions, Xsens is highly modular, mobile, and offers no camera occlusion. It allows us to scale from 1-8+ performers, with props, and gloves for finger capture. Via our technical pipeline for facial capture, our system integrates with most modern helmet-mounted camera facial capture solutions.

Our remote capture pipeline lets us shoot with anyone worldwide via your preferred video conferencing solution. Or, we can come to you for on-location and on-set capture.

Our team has worked on projects big and small, from 1-day pickups to 6-month on-location productions; we can find a crew size and budget to match your needs.

MotionBuilder 3D Animation

Animation

The animation services we offer include retargeting, scene assembly, cleaning, and motion editing.

Retargeting – With this process, we take the data we capture and retarget it directly onto your rigs. We also offer time with our Animation Supervisor to ensure that the characterization is to your specific requirements.

Scene Assembly – We offer this service to ensure all relevant characters are assembled into the same file to ensure correct alignment between performances and character data.

Data Cleaning – While Xsens delivers high quality data through its HD reprocessing, all motion capture data still comes with hiccups. To solve this, our animation team can clean out pops, jitter, jumps, and foot sliding to deliver animation data on par with optical.

Motion Editing – We offer various tiers of motion editing that include basic contact cleanup, to one to one motion editing for higher fidelity capture you might see in film or cinematics.

Movella Xsens MVN Link motion capture system

Xsens Rentals

We are Movella’s exclusive North American rental provider for Xsens inertial motion capture systems.

Do you need to rent Movella MVN Link inertial motion capture suits? We got you covered. We have a variety of bundles and gear combinations to get you exactly the equipment you need. 

Our rental kits provide the entire pelican case of an Xsens MVN Link system. This includes sensor strands, up-to-date body packs, batteries & chargers, Wi-Fi access points, full-body Lycra suits, and a MVN Animate Pro licenses.

Previz

Studio

Our motion capture stage, located in North Las Vegas, NV, is 20 minutes from the Las Vegas Strip. With 4,000 square feet of studio space and 3,100 square feet of motion capture space, our motion design studio space offers plenty of room for large-scale performances and stunt work.

Outside of the Movella XSENS suits, we duplicate much of the pipeline of a typical motion capture stage, including 60 fps Blackmagic witness cameras, extensive upgraded audio equipment, speakers, and microphones, to allow for remote direction. Additionally, we provide real-time in-engine visualization through Unreal Engine or Motion Builder, and we provide an in-depth post-production pipeline for rapid animation delivery.

In addition, our motion design stage is fully outfitted with an array of stunt equipment, including a steel deck, wire rigging, crash mats, and an extensive prop library.

The SuperAlloy Studio

Talent and Auditioning

With a talent roster that spans 20 years in stunts and 10 years in performance and motion capture, we have an exhaustive list of talent to fit any project. Whether you need dramatic performances, military specialists, or wire riggers, we’ve got you covered. 

In addition, given our proximity to Cirque du Soleil, we also have a roster of talent with backgrounds as varied as contortionists, acrobats, and trickers. Finding and keeping high-level stunt talent who understand animation is hard. Our extensive stunt roster of local Cirque du Soleil and Los Angeles-based talent allows us the flexibility to find performers who match your unique needs. Our casting experience will help you find and keep talent for your project.

motion capture action and animation service for movies and video games

Previz

We offer live-action and 3D previsualization services that our in-house stunt and filmmaking team can shoot and edit.

We have developed a trademarked process called 3Viz for rapid previz conception of scenes for games and film. Using Unreal Engine a director, DP, or fight coordinator can use motion capture to block out scenes in-engine, on the fly.

This process can be done remotely or at our stage in Las Vegas. Aside from our proprietary toolset, we lean heavily on Unreal Engine, MotionBuilder, Adobe Premiere, virtual cameras, and other typical film-oriented software packages.