LIVE AND 3D PREVIZ
We have developed a trademarked process called 3Viz for rapid previz conception of scenes for games and film. Using Unreal Engine allows a director, DP, or fight coordinator to use motion capture to block out scenes in-engine.
This process can be done remotely or at our stage in Las Vegas. Aside from our proprietary toolset, we lean heavily on Unreal Engine, MotionBuilder, Adobe Premiere, virtual cameras, and other typical film-oriented software packages.
- Block outs
- Shoot & Edit
- Sound design