
SuperAlloy offers premier live & 3D Previsualization for action design and mocap; Our in-house stunt and filmmaking team can shoot and edit a live-action block out and provide 3D conceptualizing.



We have developed a trademarked process called 3Viz for rapid previz conception of scenes for games and film. Using Unreal Engine allows a director, DP, or fight coordinator to use motion capture to block out scenes in-engine.
This process can be done remotely or at our stage in Las Vegas. Aside from our proprietary toolset, we lean heavily on Unreal Engine, Autodesk MotionBuilder, Adobe Premiere, virtual cameras, and other typical film-oriented software packages.
Services included: Block outs, Recording, Layout, Shoot & Edit, Sound design, Scoring